LFG Bossing is a voxel action RPG from Bad Circuit Games. Explore a procedurally generated world solo or with friends, descend into sprawling caverns, and take on powerful bosses. Build your playstyle across Rogue, Knight, Mage, and Ranger skills. Break destructible terrain, discover unique weapons, and brave the Gauntlet for rare rewards.
Explore a world built from voxels: snowbound ridges, desert arches, floating islands, and deep caverns. Destructible terrain and changing weather keep every expedition unpredictable.
Combine Rogue, Knight, Mage, and Ranger skills with gear that changes how you fight. Discover unique weapon powers, elemental reactions, and trophies taken from powerful enemies.
Face premier bosses like the Minotaur, Medusa, the Beholder, the Crystal Claw, and dragons in their own arenas. Read their attacks, fight alongside friends, and chase rare loot.
The Beholder — face to face with its watchful eye.
Medusa — crowned with living snakes in her torchlit arena.
The Gargantuan Spider — webs and hanging cocoons fill its ruined lair.
The Drider — a web-strewn lair beneath towering pillars and violet light. One of many minor bosses found during procedurally generated dungeon delves.
The Banshee — haunting the candlelit Hall of Lament's dungeon delve.
LFG Bossing is in active development in Unreal Engine by Bad Circuit Games. Explore this look at the world, its bosses, four class skill paths, and unique gear. For updates and enquiries: info@badcircuitgames.com